UX/UI Design - Internship (WFH)
Arrota Verified employer
Actively hiring · Posted 15d ago · JEV2610D473355E3F
Job description
About the internship:We're looking for a UI/UX Designer Intern to help improve and polish one of our SaaS products before beta launch.
You'll work directly with the founder and development team to simplify workflows, improve usability, create consistent interfaces, and make sure the product feels clear, modern, and easy to use.
Selected intern's day-to-day responsibilities include:
1. Improve existing product flows: Review current screens and identify confusing steps, friction points, dead ends, and unnecessary complexity.
2. Design core user journeys: Work on onboarding, discovery, creation, content management, conversations, analytics, settings, and other important product workflows.
3. Create production-ready designs: Build clean, detailed Figma designs that developers can implement without ambiguity.
4. Improve information architecture: Help organize navigation, screens, actions, and product sections so users can find what they need quickly.
5. Design responsive experiences: Ensure critical workflows work properly across desktop, tablet, and mobile.
6. Build and maintain design consistency: Standardize typography, spacing, colors, buttons, forms, tables, cards, modals, and interaction patterns.
7. Handle all UI states: Design loading, empty, success, error, disabled, partial, and confirmation states instead of only designing ideal screens.
8. Improve accessibility: Consider contrast, hierarchy, readable typography, focus states, form usability, keyboard-friendly interactions, and accessible components.
9. Work closely with developers: Review implementations, clarify interactions, and make sure the final product matches the intended experience.
10. Support rapid product iteration: Quickly turn product requirements, feedback, and issues into improved flows and updated designs.
11. Conduct lightweight UX reviews: Identify usability issues from the perspective of a first-time user and suggest practical improvements.
12. Help prepare the product for beta: Focus on launch-critical screens and workflows rather than spending time on unnecessary visual experimentation.Who can apply:Only those candidates can apply who:are available for the work from home job/internshipcan start the work from home job/internship between 7th Oct'26 and 11th Nov'26are available for duration of 3 monthshave relevant skills and interests* Freshers looking for jobs may also applyStipend:INR₹ 5,000 - 6,000 /monthDeadline:[hidden]:59:59Other perks:Certificate, Flexible work hours, 5 days a week, Job offerSkills required:Wireframing, UI & UX Design, Interaction Design, Prototyping, Design Thinking, Figma, Responsive Design, Information architecture, Design System, User flows and Usability TestingOther Requirements:1. Prior experience designing SaaS products, dashboards, web applications, or complex workflow-based products.2. Strong portfolio showing product thinking, not only visual or graphic design.3. Comfortable improving an existing product instead of designing everything from scratch.4. Experience working closely with frontend developers is preferred.5. Good understanding of responsive design, accessibility, and component-based design.6. Experience creating or maintaining design systems is a strong plus.7. Able to explain why a design decision improves usability.8. Comfortable working in a fast-moving environment with clear deadlines.9. Available to contribute consistently during the beta launch phase.10. Portfolio or Figma project links are preferred.About Company:Arrota is an early-stage SaaS startup currently preparing for launch. We are building a product around trust, verification, and digital records, with a strong focus on making complex processes simpler for organisations and individuals.
We are a small, hands-on team, so people joining us get the opportunity to work closely with the founder and contribute directly across product, design, growth, research, and go-to-market.
We value people who are curious, proactive, comfortable taking ownership, and interested in learning how a startup is built from the ground up. Interns at Arrota will work on real problems, real product decisions, and real growth initiatives rather than dummy projects.Additional information:Job offer: On successful conversion to a permanent employee, the candidate can expect a salary of ₹ 300000 to 480000/yearWhat we value:
1. Strong product and UX thinking.
2. Clean visual design.
3. Ability to simplify complex workflows.
4. Attention to detail.
5. Strong Figma skills.
6. Understanding of responsive design.
7. Good communication with developers.
8. Ability to think beyond individual screens.
9. Ownership and fast iteration.
10. Ability to balance usability with visual polish.
Responsibilities
We're looking for a UI/UX Designer Intern to help improve and polish one of our SaaS products before beta launch.
You'll work directly with the founder and development team to simplify workflows, improve usability, create consistent interfaces, and make sure the product feels clear, modern, and easy to use.
Selected intern's day-to-day responsibilities include:
1. Improve existing product flows: Review current screens and identify confusing steps, friction points, dead ends, and unnecessary complexity.
2. Design core user journeys: Work on onboarding, discovery, creation, content management, conversations, analytics, settings, and other important product workflows.
3. Create production-ready designs: Build clean, detailed Figma designs that developers can implement without ambiguity.
4. Improve information architecture: Help organize navigation, screens, actions, and product sections so users can find what they need quickly.
5. Design responsive experiences: Ensure critical workflows work properly across desktop, tablet, and mobile.
6. Build and maintain design consistency: Standardize typography, spacing, colors, buttons, forms, tables, cards, modals, and interaction patterns.
7. Handle all UI states: Design loading, empty, success, error, disabled, partial, and confirmation states instead of only designing ideal screens.
8. Improve accessibility: Consider contrast, hierarchy, readable typography, focus states, form usability, keyboard-friendly interactions, and accessible components.
9. Work closely with developers: Review implementations, clarify interactions, and make sure the final product matches the intended experience.
10. Support rapid product iteration: Quickly turn product requirements, feedback, and issues into improved flows and updated designs.
11. Conduct lightweight UX reviews: Identify usability issues from the perspective of a first-time user and suggest practical improvements.
12. Help prepare the product for beta: Focus on launch-critical screens and workflows rather than spending time on unnecessary visual experimentation.
Key skills
How to apply
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