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Unity Developer

Tecknotrove Systems Verified employer

Actively hiring · Posted 5d ago · JEV2610FA24D06F5B

Salary₹3,00,000 – ₹8,00,000 per year
Experience1–7 yrs
LocationMumbai, Maharashtra
Work modeOffice · Full time
Openings1

Job description

Job Location: Mumbai AndheriWin Exciting Prices /Job Offer by participating in Hackathon for Unity, click on [hidden] responsibilities:Applicants for this position must have a good working knowledge of Unity and/or Unreal Engine.Additionally, good candidates should have:Familiarity with standard AR and VR hardware, software, best practices, and design patternsAbility to understand and apply 2D and 3D mathematical concepts (linear algebra, matrixmultiplication, quaternions, etc.)Proficiency in Object Oriented Programming and coding best practices, especially in C# and/orC++Knowledge of game engine concepts such as lighting, shaders, materials, meshes, scripting, etc.History of working collaboratively on multi-person teams with source control and (ideally) issuetrackingCreativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into VRCapacity to prioritize tasks through self-directed time management and organizationUI/UX ability and experience a plusNice to have: general familiarity with industry-standard 3D graphics software such as 3DS Max,Maya, Substance, etc.Working in a small project-oriented development team to create custom AR and VR experiencesfor enterprise use cases (engineering, biomedical, marketing, training, etc.) in Unity and/or UnrealEngineCollaborating with other developers and clients to evaluate project needs and come up with cleversolutionsSetting up virtual environments for a wide range of AR or VR scenarios, depending on the projecttypeImplementing user interfaces based on mockups and storyboardsCrafting intuitive user interactions for both novice and experienced usersWriting well-documented, reusable code in C++, C#, or other languages as necessaryDiagnosing, documenting, and fixing bugs reported by testers and usersUsing industry-standard source control and issue tracking systems (Git, Jira, Trello, etc.)Participating in project planning and team code reviewsKeeping up with the latest trends and advancements in augmented and virtual reality

Key skills

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